May 22nd Update


  • Increased the necessary kill amount to reach a new level. Now every level should take about 60 seconds to complete, with the first two levels taking a bit less than that
  • Fixed a few small bugs
    • Ghost sprite facing the wrong direction
    • Ghost getting stuck on some enemies
    • Cooldown text in the ability bar more readable
    • Stop increasing the kill counter after dying

Files

Build.zip Play in browser
10 days ago

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